Glad to have you as part of this. Looking forward to some open source goodness!
Welcome to the social networking site for NM Game Jam (August 13-15 2010). Use this network to find and connect with people at the event and New Mexico's larger game development community.
Please see the Event Details page for... Event Details, and Sign up and/or Sign in to get started!
Hey folks... we're ramping up to do it again August 13th-15th, and looking for people and venues. Interested? Check in here!
The title says it all -- and they're all available here. Thanks to Jon, Luke and everyone who participated!
Hey folks... We hope to post games and some video soon, but it was a very successful outing with ten active participants making four games. To recap: our theme words were "nervous," "serpent and "crush" and teams were instructed to use at least two theme words in creating their games. Three teams went with Serpent & Crush (causing quite a bit of nervousness as well) and one went with Nervous and Crush. Two teams developed games using XNA and one ... [read more]
Looking to wrap the game building up at 5PM, followed by informal talks/demos of our four games. Feels free to stop by! UNM's ARTS Lab is at 131 Pine St., NE (one block west of University, half a block north of Central)
Four teams in the house, and working hard -- a couple already look like games!
Well... I had the privilege of pressing the button to select the theme words and they are: NERVOUS SERPENT CRUSH Participants are discussing different story-lines, game possibilities, etc.
Just came across this video on Gamasutra from the Tokyo Pecha Kucha night. Mark Cooke, a game developer in Tokyo, took on the challenge of creating 10 games in 10 hours. He presents his games and lessons learned from trying to build these game concepts in such a short amount of time. http://www.gmixer.com/archives/375 Definitely some relevant lessons to know for 1st time game jam participants. Looking forward to seeing you all tomorrow!
In the spirit of the previous post... who out there is thinking of leading a team -- and what platform/program are you intending to use? This isn't a guarantee that you'll get a team -- and you're not making an absolute commitment to lead one, but we want to begin getting a feeling about how many groups (even small ones) we should expect.
So how exactly does one go about this? Im glad I got in on time, but I've no idea how to join a team (or if the teams have been formed yet). any and all help is appreciated, Payton
Hey... If you're checking in and thinking about participating, please sign up as a new member here -- it's where we'll be having a few more discussions about platforms, teams and ideas. Deadline for Sign-up is 5:00 PM this coming Thursday!
The list of potential theme words for the NM Game Jam has just been released! On the night of the NM Game Jam, we will draw a word from each of the given categories: noun, adjective, and verb. All teams must incorporate at least two of the three theme words into their game concepts. Many thanks to Carolyn Handler Miller for compiling this collection of words. Any combination of these words will make for some very interesting starting points for g... [read more]
FOR IMMEDIATE RELEASE: NM Game Jam Challenges Video Game Developers To Make a Game in 48 Hrs The Rio Grande chapter of the International Game Developers Association (IGDA) presents the first ever NM Game Jam, a 48 hour video game development challenge to be held the second weekend of July (July 10th – July 12th). Inspired by their participation in the Global Game Jam earlier this year, members of the Rio Grande IGDA have organized a similar event... [read more]
Just met with Jon and Luke to finalize a few details on this year's schedule, turn-in requirements, etc. and will post those over the weekend, with more 'final' details to come. For now though, thanks for visiting and please sign up!
Met last Saturday with Jonathan Whetzel and Carolyn Miller to discuss potential themes for the Game Jam. Even though it's not a competition, we don't want any participants to have an unfair advantage. The solution? Carolyn will come up with three sets of theme words for participants to use for the games they create, we'll see those sets at the beginning of July but no one will know the three final words until they're announced at the Game Jam. T... [read more]
Welcome to the site for our NM Game Jam event. Building on the success -- and fun -- of January's Global Game Jam, New Mexico's game development community is coming together for another 48 hour game development sprint on Friday, July 11th at the Art Center Design College in Albuquerque. Want to know more? Sign up for updates and to connect with other New Mexico Game Developers. Want to really connect with NM Game Developers? Visit our Rio Grande ... [read more]






